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Print Media
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Certificate in 2D & 3D Animation
 
Diploma in 2D & 3D
Animation
 
3D Animation Pro
 
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Adobe Softwares
 
Designing Courses
    Fashion Designing
    Jewellery Designing
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Multimedia & Digital Video Editing
       
Multimedia Pro
       
Digital Film Making
       
Digital Film Making Pro
       
Web Technology &
Multimedia
       
Web Technology &
Multimedia (Pro)
       
Web Designing, Software Engineering, E-Commerce & Global Marketing
       
Web Designing, Multimedia, E-Commerce & Global Marketing
       
Web Designing, Multimedia Pro, Software Engineering,
E-Commerce & Global Marketing
       
 
 
       


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Diploma In Web Designing, Multimedia, Engineering, E-commerce
& Internet Global Marketing


OUR MULTIMEDIA STUDENT'S REVIEW
Rina Shah, Course-"Web Publishing and Designing", Country-"India" Rahul Daswani, Course-"Web Publishing and Adobe Flash", Country-"Singapore" Stephen Ellsmore, Course-"Web Publishing, Designing & Global Marketing", Country-"UK"
Multimedia Review
 
Click Here For More Reviews
 
Multimedia Student's Video Review
 
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Our Multimedia Student's Projects
 
OUR STUDENTS 3D STUDIO MAX PROJECTS   OUR STUDENTS PHOTOSHOP PROJECTS
distance e-learning courses in 3d animation, multimedia, rendering, walkthrough views, film special effects, virtual reality, cartoon animation, 3d models,computer graphics and 3D space online training for building skeletons, setting up InverseKinematics   (IK), facial animation, skin deformation, creating and wiring sliders virtual lessons on animation, modeling, rendering, design visualization  for generate characters,create 3d film effects using autodesk 3ds max software   Student Multimedia Photoshop Project for Compufield. Project of Compufield Student for Multimedia Photoshop. With Photoshop's tools you can paint a likeness of a physical object.
             
OUR STUDENTS CORElDRAW PROJECTS   OUR STUDENTS ADOBE PREMIERE PROJECTS
Student Multimedia Coreldraw Project for Compufield. Project of Compufield Student for Multimedia Coreldraw With CorelDRAW you can create Illustrations from scratch, enhance clip art, use and embellish scanned photos, and send your finished work out one of many ways.   Master the special effects you've always wanted. Learn the secrets of Output & Storage of your Images. Retouch, manipulate & enhance photographs.
             
OUR STUDENTS WEB PUBLISHING PROJECTS
Compufield Students Web Publishing Project   Project in Web Designing   Project in Web Designing by Compufield Student  
             
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InDesign

 For Corporate Training in this course CLICK HERE

Design compelling page layouts that include transparency, creative effects, and gradient feathers. Since effects are live and nondestructive, you can experiment with ease. Apply effects independently to an object's stroke, fill, or content.


SALIENT FEATURES

  • Extensive integration
    Work smoothly with Adobe Photoshop, Illustrator, Acrobat, InCopy, and Dreamweaver software;enjoy consistency by using shared presets and color settings; work more efficiently with native file ;format ;support; and easily publish to multiple media.

  • Creative effects and controls
    Design compelling page layouts that include transparency, creative effects, and gradient feathers. Since ;effects are live and nondestructive, you can experiment with ease. Apply effects independently to an ;object's stroke, fill, or content.

  • Reliable prepress and printing
    Have confidence in your output. Get accurate, consistent results every time you print using sophisticated preview capabilities, exporting reliable Adobe PDF files, and sharing custom presets.


INTERNET TECHNOLOGY
 
Internet is a worldwide network of networks with over 200 Million worldwide users. Internet gives you absolute access to information on any subject under the sky.


Why Use The Internet ?

Business : Marketing, selling and publishing product literature world wide.
Professionals : Provide and get technical support, bug fixes and product information, communicate or collaborate on projects in almost zero time.
Students : Information regarding Universities, their ratings & procedures for admission all over the world, access to over 40 million library files from your own computer.


Communication Power Of The Internet

WWW :

Makes it possible for you to go roaming (surfing) around the web, from document to document using nothing but their links. All technical features of  Netscape Navigator and Microsoft Explorer.

E-MAIL :

You type a message into your computer, and it travels instantly over the network to your specified destination, one or millions.Attaching Text files,Video,Graphics etc. Send attached files to many email.On one click send thousands of emails to friends.

FTP :

Short for File Transfer Protocol, the protocol for exchanging files over the Internet. FTP works in the same way as HTTP for transferring Web pages from a server to a user's browser and SMTP for transferring electronic mail across the Internet in that, like these technologies, FTP uses the Internet's TCP/IP protocols to enable data transfer.

Skype :

Make calls from your computer — free to other people on Skype and cheap to phones and mobiles around the world.

MESSENGERS:

Yahoo Messenger,MSN Messenger.





Adobe DREAMWEAVER

Dreamweaver is a professional authoring tool for creating and maintaining web-pages. It introduces Adobe's Round-trip HTML technology, that imports HTML documents without reformatting the code and also makes it possible to use the latest Dynamic HTML features. All the code generated by it, works on as many platforms and browsers as possible.

For Salient Features & Applications

For Adobe Dreamweaver Topics Covered Click Here

Adobe DREAMWEAVER 8 (Database)

Adobe Dreamweaver Ultradev is specifically designed for development of webpages either using ASP, JSP or Cold Fusion. It Supports Multiple databases on various backends. It has database manupilation and e-commerce solutions for a small website or a totally database driven dynamic website using the core technology of Dreamweaver itself.

For Adobe Dreamweaver 8 (Database) Topics Covered Click Here

HTML

HTML(the hypertext markup language) is used to describe the layout of a web page. HTML is simply a vehicle to indicate elements of a hypertext page. The HTML page must tell the browser which applets to load and then where to put each applet on the web page.

For HTML Topics Covered Click Here


CORELDRAW

CorelDRAW is a Vector graphic software, allowing the user to produce World Class Illustrations with 16.7 million colours.

For salient Features & Applications

For CorelDraw Topics Covered Click Here


Illustrator

llustrator is a vector graphics creation software for print media and web, allowing the user to produce World Class Illustrations with 16.7 million colors.


SALIENT FEATURES

  • Creative tools for Print Media.

  • Sophisticated Web Graphic Tools.

  • Special Effects to Images.

  • Versatile Transparency Capabilities.

  • Dynamic Media Projects.
APPLICATIONS
  • Complex and High Quality Output.
  • Logos.
  • Libraries.
  • High Quality Illustrations.
  • Creating Banners, Posters, Handbills etc.
ADOBE PHOTOSHOP

Adobe Photoshop is an Image Processing software package that enables you to create & edit images on IBM personal computers. Adobe Photoshop is acknowledged in professional fields as the cutting-edge, the final word in image editing.

For Salient Features & Applications

For Adobe Photoshop Topics Covered Click Here


3D STUDIO MAX

3D Studio Max is a tool from Kinetix for making 3D Models and Designs and also to create simple as well as complex 3-Dimensional Animations.

For Salient Features & Applications

For 3D Studio Max Topics Covered Click Here




Adobe FLASH WITH ActionScript

Prerequisite for learning ActionScript is knowledge of the following in

C programming language -
  • Data Types
  • Functions
  • Conditions
  • Arrays
  • Loops
  • Classes
 
Interactive Flash
  • Giving your movies instructions
  • Working with the Actions panel
  • Direct typing
  • Who are you talking to?
  • Controlling movie clips on the stage
  • Arguments
  • Listening to what your movies are telling you
  • Events in Flash
  • External events
  • Internal events
  • Introducing event handlers .

Movies That Remember
  • Introducing variables
  • Creating variables and using them with literals and expressions
  • Naming variables
  • Creating variables
  • Using literal values
  • Using expressions
  • Input and output
  • Using string expressions
  • Working with numbers
  • Other uses for numeric expressions
  • Working with Boolean values
  • Logic operators
  • Arrays
  • Reasons for using arrays
  • Arrays let you store related information together
  • Arrays let you hold information in a specific order
  • Arrays let you index information
  • Arrays let you link information
  • Creating a new array

Movies That Decide for Themselves

  • Making decisions in ActionScript: The if action
  • Defining a decision
  • Alternative actions
  • Acting on alternatives: The else action
  • More than one alternative: The else if action
  • Handling lots of alternatives: The switch action
More Power, Less Script
  • Timeline loops
  • ActionScript loops
  • while loops
  • Useful things to do with while loops
  • for loops
  • init
  • condition
  • next
  • Some useful examples of for loops
  • Simple loop
  • Reverse loop
  • Two at a time
  • Looping through elements in an array
  • Applying an operation to all the elements in an array
  • Searching an array for a specific value
  • Cross-indexing a pair of arrays

Movies That Remember How to Do Things            

  • Breaking down a task
  • Bundling actions and running them afterward
  • Using anonymous and named functions
  • Using functions to hide evil math
  • Using functions to take care of repetitive jobs
  • Choosing which actions to bundle and where
  • Arguments and redundancy
  • Local variables and modular code
  • Returning values from a function
  • Typing functions
  • Running in circles
  • Nesting functions
  • Using nested functions
Objects and Classes
  • Introducing objects and classes
  • Type and object-oriented programming
  • Classes, generalization, and abstraction
  • Seeing arrays in a new light
  • The Array constructor method
  • Other Array methods
  • Array properties
  • Creating classes and objects (instances) in Flash
  • Instances
  • The Object object
  • Viewing an object in Flash
  • Constructors
  • Objects, objects, everywhere
  • Lurking objects
Objects on the Stage
  • Movie clips and buttons as objects
  • Symbol types and behaviors
  • Two sides of the same object
  • Working with Library items
  • Let chaos reign
  • Bitmap caching
  • The other side of bitmap caching
  • Bitmap caching and RAM
  • Changing the appearance of a cached movie clip
  • When to use bitmap caching
  • Referencing different timelines with ActionScript
  • Different place, different variable
  • Locating variables from inside an event handler function
  • Reusing handler functions
  • The apply method

Reusable Code and Realistic Movement

  • Breaking down big tasks into smaller ones
  • Black-box programming
  • Creating simple components
  • Creating a modular set of playback controls
  • Dark Valentine
  • Modular control of movie clips
  • How to simulate realistic movement
  • Motion with acceleration
  • Trailing the pointer (a mouse follower)
  • Understanding the inertial code
  • Fine-tuning the component
  • Function-based modular code
  • Swarming behavior
  • Taking the swarming effect forward
  • Creating tweens with ActionScript
  • Using import to access the Tween class
  • How to use the Tween constructor function
Games and Sprites
  • What is a sprite?
  • Control
  • External and internal data
  • Movement
  • Collision
  • Planning zapper
  • The game world (the main timeline)
  • gSCREEN_TOP, gSCREEN_BOTTOM, gSCREEN_RIGHT, and gSCREEN_LEFT
  • score
  • level, skill, and accel
  • speed
  • shipDead, fired, and gSHIP_HEIGHT
  • The timeline
  • The code
  • Global constants
  • The “start game” trigger
  • The player (the ship)
  • The SwarmAlien
  • alienSpawn()
  • onEnterFrame
  • alienBrain()
  • alienReincarnate()
  • The SwarmAlien code
  • The bullet

Adding Sound to Flash      

  • Choosing the right sound format
  • Using sound on a timeline
  • Using the ActionScript Sound class
  • Playing sounds from ActionScript
  • Attaching sounds to a sound instance
  • Starting and stopping sounds
  • Creating dynamic soundtracks
  • Using ActionScript to control volume and balance
  • Dealing with large sound files
  • Using compression to reduce download times
  • Loading sound from external files

Working with Multimedia

Responding to Events


Flash Action Script Excercise