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COMPUFIELD in Bandra (West) Franchise Course Enquiry IT Corporate Training
 
   
 
 
 
Diploma in Web Designing
 
Individual Courses
 
Flash & ActionScript
PHP + MySQL
PHP+MySQL+AJAX
AJAX
Search Engine Optimization
 
Diploma in Web Designing
 
Certificate in
Adobe Softwares
 
Diploma in Adobe Softwares
 
Web Designing & Global Marketing
 
Web Technology, Multimedia
 
Web Technology &
Multimedia Pro
 
Web Publishing, Designing, Engineering, E-Commerce & Global Marketing
 
Web Publishing, Multimedia, Engineering, E-Commerce & Global Marketing
 
Web Publishing, Multimedia Pro, Engineering, ECommerce & Global Marketing
       
 
 
       


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Dual Diploma Pro in Web Technology & Multimedia

OUR WEB STUDENT'S REVIEW
Jawid Ashraf, Course-"Dreamweaver, Film Editing, Flash, HTML", Country-"Afghanistan"
J.Ashraf
(Afghanistan)
Alexander Georganas, Course-"Web publishing, Designing", Country-"UK"
A.Georganas
(British)
Mariella Tressel, Course-"Web Publishing & Global Marketing", Country-"Germany"
M.Tressel
(Germany)
1 2 3
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View our web student's video review
 
 
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Our Commercial Art Student's Projects
Web Project Illustration Sample Web Project By Compufield's Student Compufield Student's Project in Web Designing for the Web Designing Course
OUR STUDENTS 3D STUDIO MAX PROJECTS
OUR STUDENTS PHOTOSHOP PROJECTS
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OUR STUDENTS CorelDRAW PROJECTS
OUR STUDENTS Adobe PREMIERE PROJECTS
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OUR STUDENTS WEB PUBLISHING PROJECTS
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 Courses Includes following Softwares :

 
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 For Corporate Training in this course CLICK HERE

 
CAREER OPTIONS
 
Web Masters Web Page Designers Creative Support Professionals
Web Managers Content Developers Media Specialists Art
Site Managers Interface Designers Consultants Multimedia Authors
Studio Managers Modeling Consultants Script Writers
Cartoonists Audio & Video Specialists
Creative Publishing Professionals
Animator Visual Effect Designers Cartographers Editing Professionals
Software Editors    
 
INTERNET TECHNOLOGY
 
Internet is a worldwide network of networks with over 200 Million worldwide users.Internet gives you absolute access to information on any subject under the sky.
 
Why Use The Internet ?
 
Business : Marketing, selling and publishing product literature world wide.
Professionals : Provide and get technical support, bug fixes and product information, communicate or collaborate on projects in almost zero time.
Students : Information regarding Universities, their ratings & procedures for admission all over the world, access to over 40 million library files from your own computer.
 
Communication Power Of The Internet
 
WWW :

Makes it possible for you to go roaming (surfing) around the web, from document to document using nothing but their links. All technical features of  FireFox and Microsoft Explorer.

E-MAIL :

You type a message into your computer, and it travels instantly over the network to your specified destination, one or millions.Attaching Text files,Video,Graphics etc. Send attached files to many email.On one click send thousands of emails to friends.

FTP :

Short for File Transfer Protocol, the protocol for exchanging files over the Internet. FTP works in the same way as HTTP for transferring Web pages from a server to a user's browser and SMTP for transferring electronic mail across the Internet in that, like these technologies, FTP uses the Internet's TCP/IP protocols to enable data transfer.

Skype :

Make calls from your computer — free to other people on Skype and economical to phones and mobiles around the world.

MESSENGERS:

You can chat LIVE with your friends, relative, bussiness partner etc with a Messenger.You can even make voice calls, view webcam(see the opposite person LIVE on your computer), share photos & videos.Following are the example of Messengers

1) Yahoo Messenger,
2_ MSN Messenger.
 
 
ADOBE DREAMWEAVER
 
Dreamweaver is a professional authoring tool for creating and maintaining web-pages. It introduces Adobe's Round-trip HTML technology,that imports HTML documents without reformatting the code and also makes it possible to use the latest Dynamic HTML features. All the code generated by it, works on as many platforms and browsers as possible.
 
For Salient Features & Applications Click Here
 
For Adobe Dreamweaver Topics Covered Click Here
 
 
ADOBE FLASH & ActionScript
 
Prerequisite for learning ActionScript is knowledge of the following in C programming language -
 
  • Data Types
  • Functions
  • Conditions
  • Arrays
  • Loops
  • Classes
 
 
Interactive Flash
  • Giving your movies instructions
  • Working with the Actions panel
  • Direct typing
  • Who are you talking to?
  • Controlling movie clips on the stage
  • Arguments
  • Listening to what your movies are telling you
  • Events in Flash
  • External events
  • Internal events
  • Introducing event handlers .

Movies That Remember
  • Introducing variables
  • Creating variables and using them with literals and expressions
  • Naming variables
  • Creating variables
  • Using literal values
  • Using expressions
  • Input and output
  • Using string expressions
  • Working with numbers
  • Other uses for numeric expressions
  • Working with Boolean values
  • Logic operators
  • Arrays
  • Reasons for using arrays
  • Arrays let you store related information together
  • Arrays let you hold information in a specific order
  • Arrays let you index information
  • Arrays let you link information
  • Creating a new array

Movies That Decide for Themselves

  • Making decisions in ActionScript: The if action
  • Defining a decision
  • Alternative actions
  • Acting on alternatives: The else action
  • More than one alternative: The else if action
  • Handling lots of alternatives: The switch action
More Power, Less Script
  • Timeline loops
  • ActionScript loops
  • while loops
  • Useful things to do with while loops
  • for loops
  • init
  • condition
  • next
  • Some useful examples of for loops
  • Simple loop
  • Reverse loop
  • Two at a time
  • Looping through elements in an array
  • Applying an operation to all the elements in an array
  • Searching an array for a specific value
  • Cross-indexing a pair of arrays

Movies That Remember How to Do Things            

  • Breaking down a task
  • Bundling actions and running them afterward
  • Using anonymous and named functions
  • Using functions to hide evil math
  • Using functions to take care of repetitive jobs
  • Choosing which actions to bundle and where
  • Arguments and redundancy
  • Local variables and modular code
  • Returning values from a function
  • Typing functions
  • Running in circles
  • Nesting functions
  • Using nested functions
Objects and Classes
  • Introducing objects and classes
  • Type and object-oriented programming
  • Classes, generalization, and abstraction
  • Seeing arrays in a new light
  • The Array constructor method
  • Other Array methods
  • Array properties
  • Creating classes and objects (instances) in Flash
  • Instances
  • The Object object
  • Viewing an object in Flash
  • Constructors
  • Objects, objects, everywhere
  • Lurking objects
Objects on the Stage
  • Movie clips and buttons as objects
  • Symbol types and behaviors
  • Two sides of the same object
  • Working with Library items
  • Let chaos reign
  • Bitmap caching
  • The other side of bitmap caching
  • Bitmap caching and RAM
  • Changing the appearance of a cached movie clip
  • When to use bitmap caching
  • Referencing different timelines with ActionScript
  • Different place, different variable
  • Locating variables from inside an event handler function
  • Reusing handler functions
  • The apply method

Reusable Code and Realistic Movement

  • Breaking down big tasks into smaller ones
  • Black-box programming
  • Creating simple components
  • Creating a modular set of playback controls
  • Dark Valentine
  • Modular control of movie clips
  • How to simulate realistic movement
  • Motion with acceleration
  • Trailing the pointer (a mouse follower)
  • Understanding the inertial code
  • Fine-tuning the component
  • Function-based modular code
  • Swarming behavior
  • Taking the swarming effect forward
  • Creating tweens with ActionScript
  • Using import to access the Tween class
  • How to use the Tween constructor function
Games and Sprites
  • What is a sprite?
  • Control
  • External and internal data
  • Movement
  • Collision
  • Planning zapper
  • The game world (the main timeline)
  • gSCREEN_TOP, gSCREEN_BOTTOM, gSCREEN_RIGHT, and gSCREEN_LEFT
  • score
  • level, skill, and accel
  • speed
  • shipDead, fired, and gSHIP_HEIGHT
  • The timeline
  • The code
  • Global constants
  • The “start game” trigger
  • The player (the ship)
  • The SwarmAlien
  • alienSpawn()
  • onEnterFrame
  • alienBrain()
  • alienReincarnate()
  • The SwarmAlien code
  • The bullet

Adding Sound to Flash      

  • Choosing the right sound format
  • Using sound on a timeline
  • Using the ActionScript Sound class
  • Playing sounds from ActionScript
  • Attaching sounds to a sound instance
  • Starting and stopping sounds
  • Creating dynamic soundtracks
  • Using ActionScript to control volume and balance
  • Dealing with large sound files
  • Using compression to reduce download times
  • Loading sound from external files

Working with Multimedia

Responding to Events


Flash Action Script Excercise




ADOBE DREAMWEAVER 8
 
Adobe Dreamweaver (Database) combines Dreamweaver's ease of use with the power of databases to create dynamically created web pages. Think of the results as Dreamweaver on steroids. Adobe Dreamweaver Ultradevset ends Dreamweaver's renowned ease of use into the realm of database -driven web sites.
 
If you already use Dreamweaver, you'll feel right at home with Ultradev since the programs share many of the same interface features. Adobe's Dreamweaver Ultradev has been a leading visual web design tool for many years allowing thousands to exchange the murky worldof plain text code for easy drag and drop interface.
 
For Salient Features & Applications Click Here
 
For Adobe Dreamweaver 8 (Database) Topics Covered Click Here
 
 
HTML
 
HTML (the hypertext markup language) is used to describe the layout of a web page. HTML is simply a vehicle to indicate elements of a hypertext
page. The HTML page must tell the browser which applets to load and then where to put each applet on the web page.
 
For HTML Topics Covered Click Here
 

PHP+MySQL+C+C++(Basic)

PHP & MySQL

PHP is a powerful cross platform server side script language. It is a full featured programming language capable of managing huge database driven online environments. Using PHP you can query databases, create images, read & write files, talk to remote servers - the possibilities are endless. 

SALIENT FEATURES
  • PHP is an HTML-embedded scripting language. Much of its syntax is borrowed from C, Java and Perl with a couple of unique PHP-specific features thrown in. The goal of the language is to allow web developers to write dynamically generated pages quickly

APPLICATION
  • Open source has brought a lot more than Linux to the computing world. It has also given us PHP and MySQL. PHP and MySQL are the world's best combination for creating data-driven sites.

For PHP & MYSQL Topics Covered       Click Here

Minimum Pre-requisite to learn PHP

1)
Basics of 'C' Programming Language.
2)
OOPS & C++ (Class, object, Inheritance)
3)
Any database (Access/SQL/Oracle)

1.
 C
  1.1 Datatypes.
  1.2 Operator.
  1.3 Condition construct.
  1.4 Looping construct.
  1.5 Functions.
  1.6 Array.


2.
 C++
  2.1 Class.
  2.2 Object.
  2.3 Inheritance.
  2.4 Functions.
  2.5 Properties.


CORELDRAW
 
CorelDRAW is a Vector graphic software, allowing the user to produce World Class Illustrations with 16.7 million colours.
 
For Salient Features & Applications